Anomie

Anomie: (n) personal unrest, alienation, and uncertainty that comes from a lack of purpose or ideals

Anomie is a 4-foot tall Warforged Conjuration Wizard, who favors colorful, concealing clothes. She is never seen without her big, white wig, inside of which her familiar, Mitokk, resides.

She's often described as "a force of chaos too big for her little body to contain". She acts on impulse, usually just to find out what happens, and seems entirely unafraid of potential injury or death. This, combined with her impatience and childlike fascination with everything, makes her very difficult to reign in, and she has exasperated many a Tempest guildmember since her arrival.

The Unflinching Battalion
Anomie is five years old, and has only been sentient for two. She spent the first three years of her life working for The Unflinching Battalion, an army of human-made Warforged that fight a seemingly endless war between the various city-states of Firent. She was built to be a mute Intelligence Specialist (under the name ID-02-UB) who gathered information on enemy cities by sneaking in and hiding within its walls, taking careful notes on anything relevant to the Battalion's military interests. She would usually spend two weeks in each city filling up to 400 full pages of notes before being sent to the next one. Once she went on her way, the Battalion would use her notes to launch devastating attacks on these cities, more often than not leaving them in utter ruin.

Anomie's sentience was slowly triggered over the last year of her service. As the Battalion marched, the citizens of nearby towns became overwhelmingly frightened and angry. Anomie grew fascinated by (and eventually attached to) the people she watched, and once she learned that her Battalion was the cause of their fears, she deserted the service.

Post-Desertion
After going MIA from the Unflinching Battalion, Anomie (then still "ID-02-UB") hid out in the basement of a public library, in the small town of Viceguard. She stayed for fear of discovery and subsequent resetting, but she spent her time there reading and cataloguing every book in the basement storage. By the time a year had passed, she had acquired a thousand fascinations, a new name (Anomie), and some skill in the arcane arts. She decided that merely reading about the wonderful world outside wasn’t enough, so she left Viceguard to see it for herself, stealing a set of clothes, a big, white wig, and a tinkerer’s prototype voice box on her way out. Eventually she wound up on Zephyr, and she joined the Tempest guild soon after.

On Zephyr
Anomie currently resides in the Tempest dorm hall, Room 6a, with her fey familiar (Mitokk), and pets Blink Dog (Huckmuck), Fire Beetle (Bizzi), and Awakened Tea Bush (Yuntoo).

She recently underwent a major upgrade, allowing her to experience true emotions without overloading her system. She's now powered by a strange blue flower connected to the Fae.

She's currently employed as the mothriders' record-keeper, just to keep them safe from cargo and passenger related lawsuits. Recently, she's taken over as a backup pilot while Mothman is recovering from the loss of Tiny.

Anomie tends to favor missions involving exploration, though she's more than willing to fight if it becomes necessary. She's also fascinated by the study and practice of teleportation, and has a variety of spells and skills that are a result of her research into the topic. If you need someone with magic and mobility, Anomie's got you covered!